Kanggiten and Evoplay Partner to Bring 250+ Games to Operators Through the Aggregation Module
Kanggiten has partnered with Evoplay, bringing the studio’s catalogue onto its aggregation module and opening the library to operators running on the platform. Published on 28 August 2026, the deal covers Evoplay’s full range of 250+ titles across video slots, table, crash and instant games. On paper, it reads like any other content agreement. The part operators will actually notice sits a layer beneath the headline.
Because these deals are common, they tend to get skimmed. This one has a detail worth slowing down for.
What the Kanggiten Evoplay partnership adds for operators
Evoplay is a studio operators already know. It has been releasing titles steadily since 2017, supplies operators across more than 20 markets, and has collected over 45 industry awards along the way, including recent double honours at AffPapa and SlotsCalendar. That catalogue of 250+ games, spanning video slots, table, crash and instant formats, is now available to the selection of brands running on Kanggiten.
The studio’s track record does the reassuring. What matters commercially is where those games now sit.
How Kanggiten’s game aggregation module works
On the Kanggiten side, Evoplay’s titles join an aggregator that already carries more than 20,000 games from 200+ providers, with support for multiple currencies and languages. Operators activate the content straight from the back office, with no extra integration work to manage. New providers reach live status within 48 hours.
That 48-hour figure is the one to hold on to. For a studio, distribution is the whole business. A catalogue only earns when it’s in front of players, and an aggregator is how it gets there at scale. For an operator, the historic friction was never the commercial terms. It was integration time. When new content goes live in under two days from a back office, the decision to add a provider changes shape. Less a technical project. More a commercial call.
What the Kanggiten Evoplay deal signals for online casino brands
Both companies framed the partnership as a starting point rather than a finished transaction. Viktor Cherkas, CEO of Kanggiten, said: “We’re glad to have Evoplay on board. Their content performs well with players, and it’s a strong addition to our aggregation module. This is a partnership we plan to build on, and thanks to the Evoplay team for a smooth start.”
Alex Malchenko, Head of Sales at Evoplay, put it from the studio’s side: “Kanggiten reaches a strong operator base, and its aggregation module is a good home for our games. It’s great to be live across the platform, and we look forward to growing the partnership.”
Read past the diplomacy and the intent is clear on both sides. Kanggiten is deepening its content shelf. Evoplay is buying reach. Neither is treating this as a one-off.
Reading the Kanggiten Evoplay announcement with a clear eye
This is a company announcement, and it should be read as one. The performance claim, content that “performs well with players,” is the operator’s to verify against their own player data, not a given. The 20,000-game and 200+ provider figures describe scale, not curation, and a deep catalogue is only useful if the right titles surface for the right markets. None of that undercuts the deal. It just means the proof sits in the numbers operators will see after go-live, not in the release.
The next move for Kanggiten’s aggregation module
The near-term signal is expansion. Both sides have said, in their own words, that they intend to grow the arrangement, which usually means more titles, more markets, or tighter commercial terms over the next few quarters. Evoplay has been steadily widening its own distribution, including a recent partnership with Bonver Win in the Czech Republic. The wider trend is the one worth tracking. As activation gets faster and integration friction falls away, speed to live keeps climbing as a factor in how operators choose an aggregator. Catalogue size gets the headline. Increasingly, it’s the switch-on that gets the signature.
Source: Kanggiten
